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231. TS2 (Consoles, Handhelds, Mobile) Screens
Written on Monday 17 October 2005 at 16:56 by ChEeTaH - 0 comments.
To celebrate the opening of SP News, the English version of our affiliate SP Zone, the site has posted 10 new exclusive screens of the Sims 2. There are two screens for each of the platforms the game will be released on later this year. All can be seen below, by clicking the thumbnails.

Consoles:
The Sims 2 (Console) The Sims 2 (Console)

PSP:
The Sims 2 (PSP) The Sims 2 (PSP)

DS:
The Sims 2 (DS) The Sims 2 (DS)

GBA:
The Sims 2 (GBA) The Sims 2 (GBA)

Mobile:
The Sims 2 (Mobile) The Sims 2 (Mobile)
 

232. Sims 2 (Mac) Patch
Written on Monday 17 October 2005 at 16:38 by ChEeTaH - 0 comments.
After a first patch for the Sims 2 for Mac, Aspyr has now released a second patch fixing some more bugs in the game. The Custom Content Installer now supports both Italian and Japanese, and the game itself will support Japanese characters in the future as well. More general are the other fixes in the patch, which solve problems using the in-game custom content browsers, and stability problems related to sound. The update can be found on its download page at MacGameFiles. The fixes of the first patch are probably included in this one as well.
 

233. Sims 2 PSP Update
Written on Monday 17 October 2005 at 16:03 by ChEeTaH - 0 comments.
Besides mobile phones Maxis is working on bringing the Sims to another platform it's never appeared on yet: the PSP. Recently quite a lot of info has appeared about the PSP version of the Sims 2. First of all IGN has had some hands-on time with the game, and gave their impressions in a preview. They tell how a police officer takes you to a neighbourhood where all strange things happen. New is also the info about perks, which help you do certain actions (like burning up other Sims), or keeping your mood up.

Next is GameSpot which has also had some hands-on time. The two-page preview, in which they also tell the police officer takes you to Paradise Place in Strangetown. They also explain that you have to buy a sink and stereo, and how you can become a ghost. They end by telling about the Kine society, which looks a lot like a herd of cows. Posted along with the preview are screenshots, as well as a video interview with Michael Cox, Associate Producer of the game. That video, as well as new Gameplay Footage videos 4, 5 and 6 can be found at the videos page.
 

234. Sims 2 (Consoles, Handhelds) Chats Next Week
Written on Friday 14 October 2005 at 14:03 by ChEeTaH - 0 comments.
A chat for tonight was announced on the official BBS already, but it's now been rescheduled to next week. On Thursday 20 October at 3PM Pacific Time (Midnight on the night from Thursday to Friday for Western Europe, and 11PM on the 20th for the UK) the chat will start with Virginia McArthur, Lakshmi Jayapalan, and Shanti Bergel about The Sims 2 for the Nintendo DS, GBA, PSP, and Mobile. Half an hour later producer Scot Amos and lead designer Alex Hutchinson will talk about the console version of the game for another 30 minutes. You can enter the chat next week just before it starts. See MaxoidKane's BBS Post for more details.
 

235. SimDay: Booster Packs now Shopping Packs [Update]
Written on Friday 14 October 2005 at 13:55 by ChEeTaH - 0 comments.
Besides the released patches, there is more news from the official site. As Halloween is coming up soon, Maxis has released a new Halloween postcard, as well as two new vampires, Amelia and Bartholomew (Bart). These two teens come with some custom clothing in vampire style. You don't need Nightlife for these Sims, just the Sims 2 is enough.

Other than that, there's also a new survey. In it there's talk about so-called Shopping Packs, 75 items for roughly $20. The name is probably a new name for the earlier mentioned earlier, only with 125 instead of 75 items. Five themes for these packs are mentioned and explained during the survey:
  • Glamorous Luxury - Signature home furnishings, design, and wardrobe items to live the luxurious life of the rich & famous.
  • Complete Makeover - Change things up with new attire and clothing accessories or re-design your home with unique objects and a variety décor options.
  • Summertime - Fun Warm weather patio furniture, swim attire, and summertime design options for fun in the sun.
  • Nostalgic Delights - Decorative furniture, hairstyles, outfits, and more from the best times of past centuries.
  • Family Items - New objects, home design options, and outfits for family life for kids and parents.
  • Outdoor Life - Get in touch with the great outdoors with gardening clothing, landscape design options, camping supplies and more.
The Holiday Party Pack seems to be a first, somewhat small, shopping pack, having 40 items for roughly $15. If you take the survey while it's open, you'll also have to answer a few Nightlife related questions.

[Update 17 October 14:30] Amelia has disappeared and reappeared on the exchange. The link in the newspost above has been updated.
 

236. University and Nightlife Patches Released
Written on Thursday 13 October 2005 at 00:09 by ChEeTaH - 1 comment.
It's been a long wait, but as announced early today, two new patches have been released. One is for University, and one for Nightlife (and University as well, if you have it). You'll only need one patch, for the latest expansion pack you have - so you don't need to download the University patch if you also have Nightlife installed. Many bugs and problems have been fixed, as the list of fixes, especially for University, is a long one. The Nightlife list is a little shorter (although all the University fixes are included too). Some heavily discussed bugs have been fixed, but the problem with Mrs. Crumplebottom being bitten by a vampire causing problems has not yet been solved in the patch. A second patch for Nightlife might fix it, although it's not yet entirely sure if Maxis is making one yet. A full list of problems that have been fixed can be found on the update page, but here's a summary of the most notable fixes in the patches:
  • Fixed a bug where inventory items and all memories were being deleted after joining a Greek house.
  • Fixed an issue where hard-earned diplomas could be stolen or repossessed.
  • Prevented teens from receiving the "Win Young Entrepreneur's Award" Want when it is already satisfied.
  • Prevented an exploit with the Resurrect-O-Nomitron that allowed more than 8 Sims to live on a lot. (caused many other issues)
  • Fixed an issue where the game would freeze if the user input frame for paintings or the camera appeared during a special event cinematic
  • The Grim Reaper will no longer fail to leave a lot if multiple Sims die and the lot is left empty.
  • Exercise machines introduced in University are now unbreakable.
  • Fixed a rare instance where the Mascot NPC would become stuck in place after pulling the sprinkler prank.
  • The proper text notification is now displayed when a pledge is denied entrance to a Greek House due to relationship score.
  • Prevented a rare instance where dormies could become stuck in a semi-transparent, unelectable state.
  • Sims could not sit on a barstool at the Bachman Busbar (cheap bar)
  • There was an issue with the game locking up when in cameraman mode while a pregnancy state transition occurred or a Sim burned to death.
  • There was the possibility that when using multiple nannies, one could become stuck on the lot indefinitely. Even after dismissal.
  • Sick Sims can no longer die of disease while on community lots.
  • The lifetime want to "Max Out 7 Skills" would not properly satisfy if the final skill point was gained via a SimVac aspiration reward object.
  • The "Buy a Fountain Costing at least 600 Simoleons" Want has been removed from the game.
  • Placing "Myne Door" dorm doors diagonally no longer causes entire rooms to turn invisible.
  • Player controlled young adult Sims now properly retain their semester gauge level when being asked to move in to another lot.
  • Sims no longer play the extended browse animation when purchasing an item from the clothing rack.
  • Fixed a problem where in very specific circumstances age transitions would fail.
  • Ringing cell phones no longer wake up napping Sims.
  • Fixed a bug that prevented large groups of Sims from entering the helicopter carpool.
  • Sims who write great novels now receive the memory for "Wrote Great Novel" rather than the Sim who answered the royalty check phone call.
  • Fixed a major issue where loading a lot with the remote control car in use would make all memory and job icons blank.
  • Fixed a problem that caused pianos that have been owned for a certain amount of time to cease providing fun.
  • Level 6 Greek Houses can now accept pledges
  • Eliminated a problem where Greek Houses were not accepting the proper amount of pledges per level.
  • Sims can now Propose > Move In or Propose > Marriage towards non player young adult Sims that they became engaged to while in college.
  • Fixed an instance where the player was unable to exit or save the game if they cancelled an adoption related interaction with the social worker.
  • The "Cheer Up" interaction no longer causes crushes between Sims.
  • Zits are now removed from any Sim that enters university. (growing into a young adult)
  • Sims no longer get crushes from playing handhelds together.
  • Babies are no longer available in the pool of online chatters.
  • The "Stay Home from Work" want can now be satisfied.
  • When being called for dinner, the headmaster will no longer decide to leave immediately after arriving on the lot.
  • Improved the cleanup of kicky bags (automatically cleans up any invisible kicky bags on lots)
  • Prevented an issue where the headmaster could get stuck indefinitely in a hot tub under certain motive conditions.
  • Book cleanup has been improved to prevent the potential deletion of unintentional objects, such as vehicle portals.
  • Sims can now feed smart milk to toddler Sims sitting in high chairs.
  • Fixed a rare occurrence of a reset that would leave a user unable to save or quite after a Sim gave birth.
  • User created paintings created prior to installing an expansion pack can now be sold or deleted.
  • The player will no longer receive text notification messages that deceased Sims "are no longer friends. "
  • Usability of custom content management has been improved by retaining the most recent page of content after deleting an object, wall, or floor.
  • Fixed a rare issue that in various situations caused a pregnant Sim experiencing morning sickness to die. (aka Sudden Pregnancy Death Syndrome)
  • Fixed an issue with cell phones being removed from Sims' inventories after installing Nightlife.
  • Fixed an issue where a Sim being embarrassed could force the Sim out of poker interactions.
  • Wants for specific electronic devices no longer roll in after a Sim owns that electronic device.
  • Diplomas that were in the career reward panel for University now properly appear in the inventory after installing Nightlife.
  • The lot view options are now saved properly after exiting and restarting the game.
  • Pre-placed tombstones will now appear in build mode when transported to community lots.
  • Fixed an issue that, in certain regional versions of the game, caused the voice audio for the karaoke machine to be intermittent or non-existent.
  • Fixed an improper "$jobTitle" string was being displayed when Sims were asked about their jobs in some regional versions of the game.
  • Fixed a rare bug that could cause a Sim drinking a potion to vanish from the game.
As said, the above list is far from complete. If you only have University, then download the University patch (21.1 Mb). In case you also have Nightlife, or Nightlife only, then get the Nightlife patch (17.3 Mb). The University page has a list of all fixes in both patches, while the Nightlife page also contains a list of a few Nightlife specific bugs. If you don't have any of the expansion packs, then there is still an older patch for the base game. All patches work no matter which language you installed the game in. Note that you need the game CD to be in your drive to install the patches.
 

237. Sims 2 European Release Dates, PSP Pack shot
Written on Wednesday 12 October 2005 at 02:23 by ChEeTaH - 0 comments.
The European release dates for the Sims 2 in Europe were never officially confirmed. The games will be arriving the US later this month. However, the press site of EA UK now shows a new release date for the Sims 2 in Europe. The PS2, XBox, GameCube, GBA and NDS versions will all be released on 4 November. The PSP version will be released later, at 2 December. An American release date for the PSP edition, as well as any release date for the mobile versions, are still unknown.

We've already shown you quite some pack shots (and more) for these games on several platforms earlier, but a European box shot of the PSP game hasn't been spotted yet. Although it's not much different from the other graphics, it's appeared on Amazon now. As we don't want to keep it from you, you can find it below - with the 12+ PEGI rating printed on it.

All games can be pre-ordered from our our shop. Order there and support us a little bit too!

The Sims 2 PSP (Euro Pack Shot)
 

238. The Sims 2 Nightlife - Our Review Part 4 - DOWNTOWN
Written on Monday 10 October 2005 at 04:00 by Andy - 0 comments.

For the fourth part of our NIGHTLIFE review, with help from John, Martha, Alyssa and Steve, we try to give you a greater understanding of the Deceased, Discos, Dining and Downtown.

With also a night out Bowling, a few spins in an Electrodance Spheres, a cozy morphing moment in a Photobooths and proof whether Arnold Schwarzenegger can or cannot do The Smustle, there is quite a bit in this latest section and we hope you enjoy it.

It's right here!

 

239. Sims 2 Producer Mail #3
Written on Friday 7 October 2005 at 23:29 by ChEeTaH - 0 comments.
Scot Amos and Virginia McArthur, producers for the Sims 2 on Consoles and Handhelds respectively, send out community e-mails regularly to give a bit of news about the progress of these games. This time they talk about their trip through Europe and how they met press and community leaders in London, Amsterdam, Paris, Milan and Madrid. Virginia also mentions that the DS version will make use of the internal DS clock. Naturally there are also some new screenshots to check out, this time of the console and DS versions. Click the thumbnails below to see those - we've scaled down the console shots a bit to make them fit your screen more easily (although they're still big). The entire mail can be read in the Read More part of this post.

Stay tuned for an exclusive interview we held with Scot and Virginia on the event in Amsterdam. It will be posted here at the Sims Zone within a week!

Consoles:
The Sims 2 (Consoles) The Sims 2 (Consoles) The Sims 2 (Consoles) The Sims 2 (Consoles)

DS:
The Sims 2 (DS) The Sims 2 (DS) The Sims 2 (DS) The Sims 2 (DS)
 
Read More!


240. Sims 2 (Console, Handhelds) Screenshot Flood
Written on Friday 7 October 2005 at 23:16 by ChEeTaH - 0 comments.
As the games are getting closer to their release, Maxis is giving away many assets for the Sims 2 on Consoles and Handhelds. The result is a flood of screenshots for these games. First of all there are five screenshots for each platform - Consoles, PSP, NDS and GBA - from IGN, which posted them earlier this week. But that's not all. If you're interested in the Console, NDS or GBA version, there are four more screenshots for each of those platforms from the official site. Naturally we've put them all together in the Read More part of this post. Click the thumbnails for large versions.
 
Read More!