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922. My Nightlife style contest outfit
Written on Wednesday 8 June 2005 at 00:33 by Starrats - 0 comments.
Today I added the Nightlife outfit that I used in the dutch Nightlife style contest. I was so happy when I heard that I had won a Nightlife expansion pack with it.

So check it out, and enjoy.

 

923. New Poll
Written on Friday 3 June 2005 at 02:09 by ChEeTaH - 0 comments.
A day later than supposed to be, the new poll is up. Last week we asked you why your Sims don't pay their bills in time. Some Sims can't keep their money safe, and let others spend it. That option got 18% and is as such the "winner." Second is the "I lost my mailbox" excuse, with 17%. Less popular are the excuses that a burglar stole them (11%), the dog ate them (8%) or that a kid spoilt a drink over them (3%). The other 33% was covered by those who have their Sims pay their bills in time every time.

This week we want to know how you though this year's E3 was. Let us know, by voting either on the right or on the latest poll page.
 

924. Wieden+Kennedy to make Sims ads [Update]
Written on Wednesday 1 June 2005 at 00:58 by ChEeTaH - 0 comments.
After EA stopped their relationship with SEE Advertising for making TV commercials for EA's games, EA has been looking for a new partner. They've found one in Wieden+Kennedy. The W+K department in Portland will take over the US advertising, whereas the Amsterdam location will take care of the European ads, both on print and commercials. One of the game Wieden+Kennedy will be advertising for is The Sims 2. All this was announced in a press release by EA Netherlands - EA US hasn't released any info regarding this yet.

[Update 1 June, 11:55] EA US has now too released the press release. You can find more details by reading the press release.
 

925. Sims 2 on Mac gone Gold
Written on Wednesday 1 June 2005 at 00:51 by ChEeTaH - 0 comments.
The Sims 2 for the Mac has gone gold last week. One of the most popular games on PC of last year has almost made its transfer, and will be released soon. An exact release date hasn't been given though, but it'll be some time in June. This is reported by MacWorld.com, and the Aspyr Project Status also reflects the new stage, Gold Master, for The Sims 2. A new flash intro showing the Sims 2 is shown on the Aspyr Homepage as well. You can also find some more details in the latest Aspyr Newsletter. Of course you can pre-order the game from our shop.
 

926. Cat's Eyes #8 - The Final
Written on Sunday 29 May 2005 at 23:00 by ChEeTaH - 0 comments.

Sim Brother has finished, but Cat's Eyes isn't just yet. There's one more edition to be read - the final one, looking back at the final week, and the entire series. If you've been following the series, and forgot what all happened, there's a summary of some of the highlights of the 7 weeks and 1 day - 50 days in total. We've had fun, we hope you had too. Enjoy this final special.

Read Cat's Eyes #8

 

927. SimDay - Nightlife Horoscope
Written on Friday 27 May 2005 at 19:32 by ChEeTaH - 0 comments.
The E3 is over, but it resulted in quite a few previews of the Sims 2 and the Sims 2 Nightlife. Maxis has linked to a few of them, but for many more check out our E3 Overview. But there's (little) more than that. First of all, there's a reminder of the movie competition with which you can win $5,000 or a four-week internship at Maxis. It's your last chance to enter, as the deadline is on next Monday, 30 May. Read the contest details for more about it. Finally, something brand new, is a horoscope. In a Nightlife theme, Maxis tells you what the next month will bring. If you want to know what that is, check out the horoscope for details.
 

928. Nightlife TMail #3
Written on Friday 27 May 2005 at 00:00 by ChEeTaH - 0 comments.
Tim LeTourneau, Senior Producer of the Sims 2, has sent out a new email to the community, with an update about Nightlife. Included were 6 shots, of which two, showing the rugs, were found earlier. Another shot shows the neighborhood while having a lot loaded, and three other screenshots show the Hub from the E3 demo. In the email itself Tim looks back at a great E3 show for Maxis, with the Sims 2 being shown on several systems, including the PC version of Nightlife, and Will Wright showing Spore. He highlights the new features we got to know about during the E3 as well - downtown, including Mrs. Crumplebottom, Dating and Attraction, and the Cars. Read on for the details, and click the thumbnails for large versions of the new screenshots.

The Sims 2 Nightlife The Sims 2 Nightlife The Sims 2 Nightlife The Sims 2 Nightlife
 
Read More!


929. Nightlife in September?
Written on Thursday 26 May 2005 at 23:41 by ChEeTaH - 1 comment.
Rumours have appeared about a fairly specific release date for the Sims 2 Nightlife, the second expansion pack for the PC version. The official French site has posted the date of 15 September as release date on the Nightlife info page. If true, the (official) US release date would probably lie a few days earlier, on 13 September (Tuesday), or the worldwide release date would be 16 September (a Friday). Nevertheless, this date is yet unconfirmed by Maxis, but we'll keep you posted with news about this.
 

930. E3: Sims 2 PSP and DS Previews
Written on Thursday 26 May 2005 at 23:36 by ChEeTaH - 0 comments.
Websites PSP Advanced and DS Advanced have looked at two of the handheld versions of the Sims 2, which are to be released later this year. The PSP preview mentions ghosts in a house that you'll have to clear out. All animations were taken from the PC version of the game, though the interface was heavily simplified due to the nature of the handheld systems. Other than that the game and story are briefly described, but there's nothing too new in it.

The DS preview has a little more news. The story is a little more in-depth, in that it says you start your own hotel and have to make it a five-star one. Meanwhile, you also want to uncover the town's (Strangetown's) secrets. The game will feature ten guest rooms, which will be fully interactive. Even PC fans should notice a change in customizability. Some of the hotel's activity rooms are also mentioned: a music room, where you can compose music using the touch screen, a casino, and an art gallery, where you can create some paintings and artwork, also using the touch screen.

Each of the NPCs in the game will have a mood bar, displaying their appreciation for the hotel. Their needs are replaced by one bar, though if a specific need is getting too red a warning icon will appear, telling you to satisfy that specific need. The same goes for the PSP version. The Sims also have taste, and might or might not like your music or art. The touch screen is also used for social interactions, as you'll have to press specific buttons at the right time to succeed in, for example, a high five. Failure will put the other sim in a bad mood.
 

931. E3: No aging for Console Sims 2
Written on Thursday 26 May 2005 at 23:24 by ChEeTaH - 0 comments.
Website 1Up has previewed the Sims 2 for the consoles. It starts with a small introduction about the typical hot-selling game, and the Sims. The biggest revelation is that aging will not be a part of the Sims 2 on consoles though. Sims will stay the age they were born to be. It's something consoles currently can't handle, says 1UP, though next-gen consoles might do so. Other than that the preview is quite much like others we've seen earlier, and there isn't much news in it. Just read it for a slightly better insight though.