103,309,932 visitors since 2 February 2002 

Search News Archive
Enter the words you want to search for:
  

2174 results found.
Displaying results 1641 to 1650

<< Previous | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | Next >>

1641. The Neighborhood Handler 4.10 Released
Written on Sunday 8 June 2003 at 19:01 by ChEeTaH - 0 comments.
I've just released The Neighborhood Handler 4.10 - but not everybody can get it yet. For this week, only TNHH group members can get it now (sign up and you'll be able to download it now too!). The major new things are the 2 new functions: Rezoning, which will rezone an (Unleashed) neighborhood home to community area or vice versa without demolishing a building, and the Family Index feature. That one will basically list all the families in all your back-ups and neighborhoods, and show you their details and the details of every single Sim, which makes it very convenient for you to find a specific family or Sim. Besides that there are many bugfixes again, and the installation now also places an icon to the program on your Desktop. It's definately worth downloading, but you'll have to join the group first. More information can be found at the TNHH Website. If you don't want to join the group, then you'll have to wait one week before you can download this new version from The Sims Zone.
 

1642. The Add-On Handler - Update coming soon!
Written on Sunday 8 June 2003 at 19:01 by ChEeTaH - 0 comments.
Recently I've been working on The Add-On Handler again. I expect a new version to be released in a few weeks' time. Besides adding support for Superstar, it'll also have a new function: FAR Objects. That will put your downloaded objects in one FAR-file, which speeds up the loading time of The Sims (especially if you have many downloaded objects). It can still take up to 2 or 3 weeks before that version's finished though, so I hope you can be that patient. Until then, you can use The Neighborhood Handler 4.10 (not earlier!) to install Studio Town areas. Fashion skins cannot be properly installed by one of my tools yet, but as said The Add-On Handler 0.2b will be able to do that. Currently, you can download version 0.1.2b (without Superstar support) from this page (Full version), or from this page (Upgrade version).
 

1643. More Superstar Reviews
Written on Sunday 8 June 2003 at 01:32 by ChEeTaH - 0 comments.
We've spotted another 2 reviews for Superstar. Both discuss the unresolved technical issues, the humour the game adds, how hard it is to become Superstar (including keeping those mood-bars green), the outdated graphics and more. What both editors find the most annoying issue is that some actions you give your Sim are just dropped and ignored. They're also waiting for The Sims 2. Which sites I'm talking about? This review from Gaming Horizon, and this one from IGN. The one from Gaming Horizon also discusses the annoying installation procedure, which asks for several CDs. They give the game a 7.4 out of 10 score, while IGN gives a 8.3 out of 10. You can find quotes of these reviews, and others, in our review index.
 

1644. Superstar Review
Written on Friday 6 June 2003 at 01:42 by ChEeTaH - 0 comments.
Some people like Superstar, others are completely annoyed with all the bugs and the slow scrolling and zooming that come with it (for free). The Gamers Temple also mentions these issues, but still give the game a score of 87%. Here's a little bit from their 2-page review:
"The entertainment career is a welcome addition to The Sims because players now finally have control over their sims at work. The amount of money that you bring home each day is entirely dependent on how well you do while at Studio Town. The dark side to this is that you can just as easily come home with your pockets empty. Starting out as an entertainer is quite challenging; the fame objects to which you'll initially have access won't earn you a lot of money. You'll need to play well just to have enough to cover the basic expenses such as food and your bills."
The whole review can be read here. Other reviews are in our review index.
 

1645. Another The Sims 2 Preview
Written on Friday 6 June 2003 at 00:14 by ChEeTaH - 1 comment.
Gaming site GameShark has posted a preview of The Sims, with a little interview at the end. There are some screenshots with it as well, of which most were already spotted on 20 May. Besides mentioning the generations stuff and several other things, they also mention the new architectural possibilities of the game:
"The setup is still basically the same. You'll have a neighborhood in which you can choose a lot to build your house. Houses are a bit more complex now, with the ability to build above two levels, build on hills, set down foundations, and adjust angles for staircases between multi-leveled decks…pretty good stuff for Sims architecture junkies. The whole thing is topped off with a new graphical engine that puts the old Sims to shame. Deeply immersing graphics provide visual feedback in place of the attribute indicator bars of old. If your Sim is lazy, he'll get a little chubbier. If you want him to lose weight, a little time on the exercise equipment will trim him down. This is all accompanied by visual cues that literally show all of the attributes on screen."
The little interview (3 questions) tells us a community space is being considered, there might some time be an expansion that brings The Sims to their work, and the time compression may be fine-tuned a bit more so Sims don't spend 30 minutes doing their business. You can read the whole preview plus interview and see the screenshots right here. Thanks to The Sims Choice for the tip.
 

1646. SimDay
Written on Friday 6 June 2003 at 00:01 by ChEeTaH - 0 comments.
This week's SimDay isn't much, which we're getting used to by now. Basically it's one link, but since that's not a lot at all, they added another link to GameSpot celebrating that Superstar made the #1 spot in the sales - as if that's such big news. The other link is to an article which contains an interview with Will Wright. Here's a quote from what Will has to say about The Sims Online:
"The whole point of it is that we need to give players control of the world. We're putting in a lot of community structures now where they can form larger organizations. And these social structures will evolve into governance. But the governance has to be evolved from the ground up, not from the top down. We can't just go in and say: 'Here's your government.' We need them every week to tell us: 'Now we need this. Now we need to vote.'"
The whole interview also discusses The Sims 2 and The Sims GBA. You can read it right here.
 

1647. New Poll
Written on Thursday 5 June 2003 at 02:00 by ChEeTaH - 0 comments.
Last week we asked you which old games from Maxis you've played (or are still playing). You all voted a lot, and the results are in. The most votes were for SimCity Classic: 155 people of those who voted (266 people) picked that. Second is SimTower, which got 90 votes. Third game is SimFarm (71 votes), followed by SimAnd (66 votes), SimCopter (54 votes) and SimLife (45 votes). 75 of you said they played none of those games. This week, there's another new poll: we want to know how many stars your biggest star has. If you have any Sims in the Fame career (and you have Superstar) anyway. Let us know, you can vote on the right or on this page.
 

1648. Wright will make TV Show
Written on Thursday 5 June 2003 at 00:19 by ChEeTaH - 0 comments.
Yahoo! News reports that Will Wright has closed a deal with Fox Broadcasting to create a TV Series. Over the past year, Wright has been toying with the idea to create a new show. Although the show signed for doesn't look like it's going to be about The Sims (but more like robots or something else), we might see the game in a different show through a separate deal. Here's a bit Will says about the deal:
"I'd like to fast-forward into the future a bit and explore how machines and artificial intelligence will impact human beings and how robots will help us define ourselves. The trick is going to be to hook a mass audience with a new concept and then Trojan-horse these ideas into the show."
Earlier attempts by Wright to make a film of The Sims with help from Columbia TriStar Entertainment fell through, but there are now talks with a different company. Which we don't know, perhaps it's Fox as well. When Wright's show will be aired, what its name is and what it'll be like, is yet unknown. For more detailed information, click here.
 

1649. ActionTrip reviews Superstar
Written on Wednesday 4 June 2003 at 00:28 by ChEeTaH - 0 comments.
Another review of Superstar has appeared. Although there aren't as many as we've seen with other expansion packs (yet), they're still popping in every now and then. Here's a small bit of this new review at ActionTrip:
"Many may ask why there are so many Sims expansions, and why does Maxis keep producing them. The best answer would be something along the lines of: "They want more easy money", but regardless of that, I have to say that Superstar brings enough novelties into the serial to make the game fresh, interesting and likable both to serious fans and casual players alike. Apart from the new gadgets with which you can equip your humble abode, (exclusive plasma TVs and satellite dishes, etc.), now you can take some time to enjoy things like a professional massage, bathing in mud (yuck!) saunas, etc. you can also install the overly expensive Oxygen Bar for additional relaxation and impressing your neighbors and friends - vanity is a funny thing."
They also mention the scrolling which is 'jerky', and the outdated graphics and sounds. With a 77 out of 100 it's still pretty good. You can find the review here. For more links to reviews, click here.
 

1650. The Sims 2 interview
Written on Tuesday 3 June 2003 at 00:49 by ChEeTaH - 2 comments.
An interview with Margaret Ng, producer of The Sims 2.0, has appeared at FragLand. It's a video-interview that's a whopping 86 Mb big. Unfortunately that's too big for me to download right now with my 56k modem, so I can't give you many details. However, thanks to SimsZone.de I can tell you that it'll show some floating in the hot tub and some rain. There are also some ingame examples of how Sims will interact socially. The whole interview contains several in-game shots like these. You can get it from this page.