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930. E3: Sims 2 PSP and DS Previews
Written on Thursday 26 May 2005 at 23:36 by ChEeTaH - 0 comments.
Websites PSP Advanced and DS Advanced have looked at two of the handheld versions of the Sims 2, which are to be released later this year. The PSP preview mentions ghosts in a house that you'll have to clear out. All animations were taken from the PC version of the game, though the interface was heavily simplified due to the nature of the handheld systems. Other than that the game and story are briefly described, but there's nothing too new in it.

The DS preview has a little more news. The story is a little more in-depth, in that it says you start your own hotel and have to make it a five-star one. Meanwhile, you also want to uncover the town's (Strangetown's) secrets. The game will feature ten guest rooms, which will be fully interactive. Even PC fans should notice a change in customizability. Some of the hotel's activity rooms are also mentioned: a music room, where you can compose music using the touch screen, a casino, and an art gallery, where you can create some paintings and artwork, also using the touch screen.

Each of the NPCs in the game will have a mood bar, displaying their appreciation for the hotel. Their needs are replaced by one bar, though if a specific need is getting too red a warning icon will appear, telling you to satisfy that specific need. The same goes for the PSP version. The Sims also have taste, and might or might not like your music or art. The touch screen is also used for social interactions, as you'll have to press specific buttons at the right time to succeed in, for example, a high five. Failure will put the other sim in a bad mood.
 

931. E3: No aging for Console Sims 2
Written on Thursday 26 May 2005 at 23:24 by ChEeTaH - 0 comments.
Website 1Up has previewed the Sims 2 for the consoles. It starts with a small introduction about the typical hot-selling game, and the Sims. The biggest revelation is that aging will not be a part of the Sims 2 on consoles though. Sims will stay the age they were born to be. It's something consoles currently can't handle, says 1UP, though next-gen consoles might do so. Other than that the preview is quite much like others we've seen earlier, and there isn't much news in it. Just read it for a slightly better insight though.
 

932. Sim Brother 4 - Day 47 - Creative Differences
Written on Wednesday 25 May 2005 at 06:00 by Andy - 0 comments.
The housemates have got to form a band and have only three days to come up with a professional performance to a music critic. Today, as well as practicing, they have to come up with what form of group they are going to be and work on the basics of their song.

It's all in here!
 

933. Sim Brother 4 - Day 46 - Dreams of Stardom
Written on Tuesday 24 May 2005 at 05:00 by Andy - 0 comments.
With Steve stuck under the fishtank and the housemates getting to know about their final task, can they all work together as a team for the last week?

It's all in here!
 

934. Sim Brother 4 - Day 45 - Cleanliness, Cooking, Odours & Embarrassment
Written on Monday 23 May 2005 at 02:30 by Andy - 0 comments.
Martha has left the Sim Brother house, but how will the Final Three handle life in there without their cook?

It's all in here!
 

935. Cat's Eyes #7
Written on Sunday 22 May 2005 at 23:30 by ChEeTaH - 0 comments.

Sim Brother has entered its final week. But it's still ongoing, and that means Cat's Eyes is still being done too. As usual a special analysis of the week is made. This week we check out who the housemates would like to see win this series, but we also look back at the week during which Erin and Emily were taught the basics of life. Do you want to know what a different view at Sim Brother is like?

Read Cat's Eyes #7

 

936. E3: Nightlife Pictures
Written on Sunday 22 May 2005 at 18:31 by ChEeTaH - 0 comments.
Our affiliate WorldSims has been to the E3, and of course went to the EA booth to see something of Nightlife. Several pictures have been taken, and although they are a bit dark, they show some parts of the game very well. For example, Ms. Crumplebottom is knitting a lot. Other than that you can see some new parts of the interface, including new wants, the "Attraction" panel, showing turn ons and offs, some of the new interactions, and more. There are also some pictures of the EA Booth in general. Check out the image gallery for the pictures.
 

937. E3: EA about The Sims 2 and Nightlife
Written on Sunday 22 May 2005 at 18:25 by ChEeTaH - 0 comments.
EA has a special site all about the E3, and on it several reports from EA employees have been posted. About the Sims 2 on consoles there is some new information: it'll have over 350 object in it. As for Nightlife, the same demo as on the GameSpot Live show is being described. This is all posted in a report about the second day of E3, which was last thursday. For all the details, read the report.
 

938. E3: Sims 2 @ DS Screenshot
Written on Saturday 21 May 2005 at 13:41 by ChEeTaH - 0 comments.
This E3 we've seen many screenshots of several games. Although the E3 is over now, sites are still updating with information from a few days of havoc. One of them is GamersHell, which has posted the screenshot below, for the Sims 2 on the Nintendo Dual Screen. It shows how creating your own painting using the touchpad works. Click the thumbnail for a larger version.

The Sims 2 @ DS
 

939. E3: Sims 2 Mobile with Persistent Online World
Written on Saturday 21 May 2005 at 00:39 by ChEeTaH - 0 comments.
One of the Sims games not mentioned as much as others this E3, is the Sims 2 for mobile phones. This game will come in three versions, a low-end 64Kb version which will work on 60 handsets, the 128Kb one for 40-50 sets, and the high-end 178Kb edition will work on an additional 15-20 sets. This information is from GameSpot, which has posted a hands-on from the E3...
 
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