103,233,877 visitors since 2 February 2002 

Search News Archive
Enter the words you want to search for:
  

2668 results found.
Displaying results 1151 to 1160

<< Previous | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | Next >>

1151. Aspyr needs Beta Testers for Sims 2
Written on Saturday 29 January 2005 at 17:55 by ChEeTaH - 0 comments.
If you own a Mac computer and would like to try the Sims 2 before it's out on that platform, there now is a chance for you to do so. Aspyr, developer and publisher of the Mac version, is looking for beta testers. Your system must meet the minimum requirements, and you must submit these along with some personal details to Maxis. More information about the game can be found on this site, and details of where to send your application to can be found in this thread in the TheSimsResource forums.
 

1152. Sims 2 @ Game Developers Conference
Written on Saturday 29 January 2005 at 17:47 by ChEeTaH - 0 comments.
Every year game developers from around the world gather at several conferences. And from 7 to 11 March there will be another one: the annual Game Developers Conference will take place in the Moscone West Convention Center in San Fransisco. During those few days, there will be conferences, speeches, and an expo of the latest games. At the end of the 3 days, the 2005 Game Developers Choice Awards will be presented by IGDA as well. Of course EA and Maxis will be part of the whole event.

On the first day, March 9, there will be a Game Design Challenge, which Will Wright won last year. Last year the group had to design a game with a love story, this time they have to base one off the poetry of Emily Dickinson. On the conference itself, the ideas from Will Wright (Maxis), Peter Molyneux (Lionhead Studios) and Clint Hocking (Ubisoft) will present their final result of the challenge. Of course we'll let you know if Wright wins.

But there's more to check out there. Jake Simpson, Simulation Engineer at Maxis, will hold a 60-minute lecture about SimAntics, the scripting language objects and Sims in the Sims (and other Sim-games, including the Sims 2) are coded in. Will Wright will also hold another lecture titled "The Future of Content," in which Wright will tell more about his thoughts about the future of content in the gaming industry. More information about the entire conference can be found on www.gdconf.com.
 

1153. Chat Transcripts Posted
Written on Friday 28 January 2005 at 23:57 by ChEeTaH - 1 comment.
Maxis has posted the transcripts from the chat last night, and there are a few new things in there regarding the Sims 2 University. Besides many new features and items, there will for example also be new "Life's Big Moments," the cutscenes that occur at for example a first kiss. The famous cowplant is actually called the "Laganaphyllis Simnavorii" and the "Ressurectonomitron will become available by reaching level 6 in the paranormal career, and allows you to change the looks of Townies too. Of course there's also a bunch of new socials (group conversations for example) and self interactions (including streaking), pranks (Water Balloon, Suds in the Fountain, Setting off the Sprinklers) and characters like punky cheerleaders, evil mascots, pushy coaches, lecherous professors, and even a cafeteria lady. But that's far from everything mentioned in the chat...
 
Read More!


1154. SimDay
Written on Thursday 27 January 2005 at 20:32 by ChEeTaH - 0 comments.
This week's SimDay there are really just a few things. The first is a multi-functional snowman object, with which your Sims can play in the snow. The snow doesn't melt as it's fake:
"Have a ball building your own snowman! Each of the pieces of this versatile set are stackable, and can add up to a snowman or anything else you can imagine. The snowman base and middle sections can be used alone as unique coffee tables, or stacked to reach greater heights. Made out of non-melting snow substitute for indoor or outdoor use year-round."
Furthermore there's a link to the GameSpy article we mentioned Tuesday. And of course there's the Sims 2 University developer chat tonight, which was announced last Monday.
 

1155. Interview with LeTourneau
Written on Thursday 27 January 2005 at 20:23 by ChEeTaH - 0 comments.
Tim LeTourneau has recently been interviewed again, this time by the official UK site. There's little new info in it, but a few things are worth mentioning. The first thing is that, contrary to earlier statements, the game will have two CDs. Just like the Sims 1, the CD of the Sims 2 University will become your "play" cd. And as for the length of the new lifestage, it's finally been cleared up: young adulthood takes 24 days, split up in 4 years. Each half year at school takes 3 days. And when talking about gadgets, Tim says there will be cellphones, hand-held systems and MP3 players for Sims to buy. Read the complete interview for more information. And you can now already submit more questions, this time to Will Wright. The questions will be asked to Will this friday, so get asking for info.
 

1156. TS2U Screens and Artworks
Written on Thursday 27 January 2005 at 20:14 by ChEeTaH - 0 comments.
EA has again published several screenshots of the Sims 2 University. Two of them as well as two artworks come from EA Spain, and have been sent to us by our affiliate SimsExtremos. They show the fraternity life and some pooling action. The other two shots are from the monthly scoop newsletter. You can see a zombie there, and some money-printing. Click the thumbnails below for bigger versions of the screens.

Artwork 1 Artwork 2 Spanish Screenshot 1 Spanish Screenshot 2 Scoop Screenshot 1 Scoop Screenshot 2
 

1157. New Poll
Written on Thursday 27 January 2005 at 01:00 by ChEeTaH - 0 comments.
A week ago we asked you what you think of the Cowplant that will be introduced in the Sims 2 University. The plant gives Elixir of Life, but only when it's been fed a Sim. The results of the poll are in, and 172 people voted in total. 38 of them (22%) would've liked to see people they don't like go down thanks to the plant, but unfortunately it only eats Sims. 18.6% didn't really seem to like the question, and 16.9% says it's the perfect punishment for students with bad grades. 15.1% Thinks the plant is unethical and should be stopped, whereas 12.8% is alright with it if it ate them. Finally, 13 people (7.6%) would like some more Elixir, and 12 people (7%) wonder if it comes in a goat-shape as well. To see the exact results, head over to the results page or our poll archive.

This week, the Llama is in the spotlight. Where do you think it went? We have several options for you, and they're all on the right and on the latest poll page. Share your thoughts with us!
 

1158. Sims Franchise Strong in 2004
Written on Wednesday 26 January 2005 at 01:27 by ChEeTaH - 0 comments.
EA has released their quarterly results of the third quarter of financial 2005 for EA. The Sims has been the most successful franchise for EA in calendar year 2004. In total, the games sold over 16 million copies during calendar year 2004. The Sims 2 has been number one in both the United States and Europe. The Urbz sold over 2 million copies during the last quarter, which means it's reached platinum status. The Sims 2 sold more than 1 million units in the same quarter. In Europe, both the Urbz and the Sims 2 sold over a million units.

EA thinks the current generation consoles is still strong, and will continue developing games for it during the next year, despite the next generation consoles (X-Box 2, PlayStation 3) to make their entrance in 2005 or 2006. However, premium prices for premium games on those new consoles are expected to be higher than current prices, at least at first. As EA will continue to develop games on multiple platforms, it's quite likely the Urbz 2, mentioned earlier, will be released on both current generation and next generation platforms. EA hopes to be the main player on the market for the next generation consoles as well. The Urbz 2 was not mentioned anymore - not in the press release or the conference call - but the earlier announcement by EA Netherlands doesn't make it unlikely the game is in development anyway.
 

1159. Life at Uni through the Eyes of a Sim
Written on Wednesday 26 January 2005 at 00:59 by ChEeTaH - 1 comment.
GameSpy has started a new series of articles, which will describe the life at Universities in SimCity. They're written from a Sim's point of view using the Sims 2 University expansion pack. The articles are in the form of letters to home. This first edition is a compilation of several of those letters from an anonymous sim. She (considering it's a female from the included screenshots shown below) writes about her arrival, a scolarship, dorms, Fraternities and Sororities, the library, partying and Grubs. Although most of the information given is old, there are a few small details. For instance, the school mascot is (or at least can be) a giant Llama. And it was already known you could get up to two extra "wants" slots for finishing years successfully, being kicked out of University means you'll get an extra "fear" slot. It's also said that you can start your own Fraternity and move into a bigger building, with all the build options open to you. For all the letters, check Part I of the series. Click the thumbnails below for bigger versions of the screenshots.

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4
 

1160. TS2U European Pack Shot and Rating
Written on Wednesday 26 January 2005 at 00:42 by ChEeTaH - 0 comments.
EA UK has released a European pack shot of the Sims 2 University that will cover the cds in (at least) Britain. Remarkable is the rating shown on it. As noticed earlier, this is 12+ contrary to previous Sims games, all of which (except the Urbz) were rated at 7+. Although no information is shown on the PEGI Website yet, it's quite definitively the final rating. The US rating has not yet officially been confirmed yet, though it's most likely going to be T (Teen, 13+) again as with all other Sims games. The official European pack shot is shown below, and it's most likely the definitive version as well.