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861. One More Sims 2 Expansion Confirmed
Written on Wednesday 2 February 2005 at 22:50 by
ChEeTaH -
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At least one more expansion pack has been confirmed to be in development by EA. At the University of Florida EA revealed a few new titles last week while talking to the Students, including two (nameless) Sims 2 expansion packs. Assuming University is one of them, that means one more expansion is already in development now. If University isn't then we can expect at least two more EPs already being developed by Maxis, even though the first one isn't released yet. Maxis has previously already stated that expansions will come out at about a 6-month basis, so we should know about them within a year. Check out
IGN's article for some more details.
862. New TS2U Preview
Written on Wednesday 2 February 2005 at 22:19 by
ChEeTaH -
0 comments.
A short review of the Sims 2 University has been posted today on
PC GameWorld. Although no new information is given, it might be useful if you don't remember the main features of the game anymore or if you want to see a couple of screenshots from the pack.
Read the preview to do so. Thanks to James Magenta for submitting the link.
863. Will Wright Interview
Written on Wednesday 2 February 2005 at 14:18 by
ChEeTaH -
0 comments.
As
mentioned last week, the
official UK site would be interviewing Will Wright. Users posted questions on the forums, and Will Wright has answered quite a few of them. He tells his aspiration is Knowledge, that he doesn't play the Sims games too much anymore, and how it happens to be that relatively many females work at Maxis, compared to other studios. His inspiration for games come from books, as he says. Even SPORE, mentioned
here (on this site) first, is briefly mentioned, but no details are given:
"Where did they find that out? I am working on something, we don't know what the real name is going to be though."
"So that's the game you're working on with the smaller team?"
"Yeah, when Maxis moved I kept a separate group, we pulled out of Maxis and we moved two months ago from Walnut Creek to Emeryville, so we have our own little satellite studio now."
The last bit of that quote is news, as it seems that Maxis has now completely left its place of birth, Walnut Creek. In other answers Wright gives some information about the influence of fans in the development of the Sims and SimCity, and finally, Will explains why the company mascot are Llamas (also see our
current poll). You can read the
entire interview for more detailed answers from the man behind the Sims.
864. TS2U Screen
Written on Tuesday 1 February 2005 at 21:21 by
ChEeTaH -
0 comments.
The stream of information about the Sims 2 University keeps flowing, this time with a screenshot.
WorthPlaying has posted a
page with several screenshots. Only one of them is new though, and you can see it below. Click the thumbnail to see a larger version.
865. T-Mail 4: New Fansite Kit
Written on Saturday 29 January 2005 at 18:40 by
ChEeTaH -
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Tim LeTourneau, Senior producer of the Sims 2 University, has sent another e-mail to the Sims community. He doesn't have too much to say this time except that he's back from his Euro-trip, but there is a new fansite pack to be downloaded. It's about 40 Mb in size so it might take a while. It contains the US box arts (shown below as well), some known artworks - but this time with the logo over it, high-res logos (also familiar), 2 known videos (the cow plant video and the official trailer) and a bunch of screenshots. 2 Of those screenshots are new, and can be seen below as well. To download the fansite pack,
click here, for the new images click the thumbnails below (they're pretty big!), and for Tim's complete mail read more.
Read More!
866. More Details after Chat
Written on Saturday 29 January 2005 at 18:05 by
ChEeTaH -
1 comment.
Although last Thursday's chat brought in quite some
new information about the Sims 2 University, there were a few people disappointed that their questions didn't get answered. MaxoidHunter has answered a few more questions in the official BBS. Here's what he said:
- "There are career reward objects around campus, you just need to know where to find them. :)
- "No locks on rooms other than dorm doors, but we know you guys want them.
- "You can only associate one of each college with each home neighborhood. There's no limit, though to the number of different neighborhoods you can associate a college with.
- "You can invite non-family members to visit you in college.
- "Some majors you might not know about: "Drama, Art, Biology, Literature, Mathematics...." There are more, though. ;)"
As History, Political Economy and (Plastic) Surgery were
already known, we now know 8 of the 11 majors that will be included in the game. The names of the known ones might, due to translations, differ a bit though. See
this thread for the new post by MaxoidHunter, with thanks to
SimsZone for the link.
867. Aspyr needs Beta Testers for Sims 2
Written on Saturday 29 January 2005 at 17:55 by
ChEeTaH -
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If you own a Mac computer and would like to try the Sims 2 before it's out on that platform, there now is a chance for you to do so.
Aspyr, developer and publisher of the Mac version, is looking for beta testers. Your system must meet the minimum requirements, and you must submit these along with some personal details to Maxis. More information about the game can be found on
this site, and details of where to send your application to can be found in
this thread in the
TheSimsResource forums.
868. Sims 2 @ Game Developers Conference
Written on Saturday 29 January 2005 at 17:47 by
ChEeTaH -
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Every year game developers from around the world gather at several conferences. And from 7 to 11 March there will be another one: the annual
Game Developers Conference will take place in the Moscone West Convention Center in San Fransisco. During those few days, there will be conferences, speeches, and an expo of the latest games. At the end of the 3 days, the 2005
Game Developers Choice Awards will be presented by
IGDA as well. Of course EA and Maxis will be part of the whole event.
On the first day, March 9, there will be a
Game Design Challenge, which Will Wright
won last year. Last year the group had to design a game with a love story, this time they have to base one off the poetry of Emily Dickinson. On the conference itself, the ideas from Will Wright (Maxis), Peter Molyneux (Lionhead Studios) and Clint Hocking (Ubisoft) will present their final result of the challenge. Of course we'll let you know if Wright wins.
But there's more to check out there. Jake Simpson, Simulation Engineer at Maxis, will hold a
60-minute lecture about SimAntics, the scripting language objects and Sims in the Sims (and other Sim-games, including the Sims 2) are coded in. Will Wright will also hold another lecture titled "
The Future of Content," in which Wright will tell more about his thoughts about the future of content in the gaming industry. More information about the entire conference can be found on
www.gdconf.com.
869. Chat Transcripts Posted
Written on Friday 28 January 2005 at 23:57 by
ChEeTaH -
1 comment.
Maxis has posted the transcripts from the chat last night, and there are a few new things in there regarding the Sims 2 University. Besides many new features and items, there will for example also be new "Life's Big Moments," the cutscenes that occur at for example a first kiss. The famous cowplant is actually called the "
Laganaphyllis Simnavorii" and the "
Ressurectonomitron will become available by reaching level 6 in the paranormal career, and allows you to change the looks of Townies too. Of course there's also a bunch of new socials (group conversations for example) and self interactions (including streaking), pranks (Water Balloon, Suds in the Fountain, Setting off the Sprinklers) and characters like punky cheerleaders, evil mascots, pushy coaches, lecherous professors, and even a cafeteria lady. But that's far from everything mentioned in the chat...
Read More!
870. SimDay
Written on Thursday 27 January 2005 at 20:32 by
ChEeTaH -
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This week's SimDay there are really just a few things. The first is a multi-functional snowman object, with which your Sims can play in the snow. The snow doesn't melt as it's fake:
"Have a ball building your own snowman! Each of the pieces of this versatile set are stackable, and can add up to a snowman or anything else you can imagine. The snowman base and middle sections can be used alone as unique coffee tables, or stacked to reach greater heights. Made out of non-melting snow substitute for indoor or outdoor use year-round."
Furthermore there's a link to the GameSpy article we mentioned
Tuesday. And of course there's the Sims 2 University developer chat tonight, which was
announced last Monday.