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541. Sims 2 Producer Mail #3
Written on Friday 7 October 2005 at 23:29 by
ChEeTaH -
0 comments.
Scot Amos and Virginia McArthur, producers for the Sims 2 on Consoles and Handhelds respectively, send out community e-mails regularly to give a bit of news about the progress of these games. This time they talk about their trip through Europe and how they met press and community leaders in London, Amsterdam, Paris, Milan and Madrid. Virginia also mentions that the DS version will make use of the internal DS clock. Naturally there are also some new screenshots to check out, this time of the console and DS versions. Click the thumbnails below to see those - we've scaled down the console shots a bit to make them fit your screen more easily (although they're still big). The entire mail can be read in the Read More part of this post.
Stay tuned for an exclusive interview we held with Scot and Virginia on the event in Amsterdam. It will be posted here at the Sims Zone within a week!
Read More!
542. Sims 2 (Console, Handhelds) Screenshot Flood
Written on Friday 7 October 2005 at 23:16 by
ChEeTaH -
0 comments.
As the games are getting closer to their release, Maxis is giving away many assets for the Sims 2 on Consoles and Handhelds. The result is a flood of screenshots for these games. First of all there are five screenshots for each platform - Consoles, PSP, NDS and GBA - from
IGN, which posted them earlier this week. But that's not all. If you're interested in the Console, NDS or GBA version, there are four more screenshots for each of those platforms from the
official site. Naturally we've put them all together in the Read More part of this post. Click the thumbnails for large versions.
Read More!
543. Sims 2 Mobile Podcast
Written on Friday 7 October 2005 at 22:36 by
ChEeTaH -
0 comments.
The first two Podcasts were about the Sims 2 Nightlife and the Sims 2 on Consoles. This week Dano presents an interview with Shanti Bergel who produces the Sims 2 for mobile phones. Shanti first talks about the different versions that are coming out for different handsets. The second question is all about the limits of the platform, and how much can be put in the little amount of memory a phone has. He also says the game looks like the Sims 1, but has some Sims 2 gameplay and assets in it. Trading is up next in the interview, and the almost 7-minute interview ends with some things about the connected version. He tells how a Sim can be created on a PC and then downloaded to your phone, what Splendington is, what your goal is, and what the power of the networking system of the game is. All the details can be heard by listening to the
MP3 file or by opening the
podcast. Of course this all comes from the
official site.
544. University/Nightlife Patch Next Week
Written on Friday 7 October 2005 at 22:22 by
ChEeTaH -
1 comment.
Recent
news about the University and Nightlife patch revealed that the patch was in testing stages late last month. More than two weeks later that's still the case, but it shouldn't take much longer. The patch can be expected to be put online next week, even though the first target date was yesterday. The release date isn't definite though - it's merely an estimate. Nevertheless the patch should now be very near to completion. An exact date for the release is not given. The following was said by MaxoidKane in
this post:
"Just heard that the patch won't be out until next week instead of today. It's still in testing and that's the new estimate. Sorry to bring you the bad news but wanted to update you with what I know."
Thanks to our affiliate
SP Zone for the link.
545. The Sims 2 Mobile on Vodafone
Written on Friday 7 October 2005 at 22:17 by
ChEeTaH -
0 comments.
EA is releasing many games for mobile phones in the near future. Recently the company has announced that in Europe, Egypt, South Africa, Australia and New Zealand, the games will be delivered over the Vodafone network, using the Vodafone Live! service. Both companies will be promoting the games. EA expects to deliver 15-20 games to Europe until the end of next year. Unsure is whether the games will be exclusive to Vodafone, or if other carriers will be able to distribute them as well. Read the
press release for details.
546. EA Settles Overtime Class Action Lawsuit
Written on Friday 7 October 2005 at 22:11 by
ChEeTaH -
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In a recent press release, EA has announced that they are settling in the class action on overtime. This issue was
raised last year. Several developers of EA, of which at least one worked on the Sims 2, weren't compensated for the overtime they had to work. Several blogs were posted by (former) employees of EA (and Maxis) as well. Now EA has settled to pay $15.6 million to cover all the claims. The remainder will go to the Jackie Robinson Foundation, "
a national nonprofit organization that awards college scholarships to minority students, with a preference toward students interested in studying interactive entertainment." All the details can be read in the
press release.
547. 200 Polls
Written on Thursday 6 October 2005 at 02:00 by
ChEeTaH -
0 comments.
The past 14 weekly polls haven't received a newspost to announce them. Yet today there's a somewhat special poll, as it marks a new milestone. Since The Sims Zone launched we started having polls, which after a while were refreshed every week. Almost every week there was a new poll to vote for- and sometimes more than one, like during Sim Brother time. We now have 199 polls in the
archive, which means the current poll is number 200. Of course it isn't the last one. As usual we'll keep updating the poll every Thursday at around midnight UK time, when you can find the new poll on the right sidebar on every page of The Sims Zone. So voice your opinion and keep
voting every week, including this one!
548. Sims 2 Consoles/Mobile Screens
Written on Wednesday 5 October 2005 at 13:14 by
ChEeTaH -
0 comments.
In Amsterdam the X05 event is taking place, where the upcoming XBox and XBox 360 titles will be shown.
Worthplaying is at the event as well, and has posted four new screenshots of the Sims 2 on Consoles. Other than that, EA has also released 4 more screenshots of the mobile version, to finish off yesterday's
batch. All shots can be seen below, just click the thumbnails for large versions as usual.
549. Sims 2 (Consoles, NDS, GBA) Goes Gold
Written on Wednesday 5 October 2005 at 13:06 by
ChEeTaH -
0 comments.
The recently redesigned
GameSpot has
revealed the news that the Sims 2 has gone gold for the PS2, XBox, GameCube, NDS and GBA. The PSP version will hit the shelves a little later, and the mobile version will be available through your carrier at a later date too. The games that have gone gold now will be released in three weeks time, around 26 October, worldwide. Depending on where you live, the release date might differ by a few days.
550. New Nightlife Bug: Don't Bite Crumplebottom
Written on Tuesday 4 October 2005 at 23:29 by
ChEeTaH -
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That Mrs. Crumplebottom can be quite nasty when you're Sims are displaying signs of affection out in the open is a widely-known fact. However, when she is kissed herself, by a vampire that is, she becomes so mean she corrupts the game. The game corrupts itself anyway. When Mrs. Crumplebottom is turned into a vampire, a bug in the code of Nightlife corrupts the crucial 'objects.package' file, which contains career icons and other important data. When it's broken, the game will not seem to be working very well anymore. The quick fix is to not let Mrs. Crumplebottom be kissed by a vampire.
If she has been changed into a vampire, the best is to replace the objects.package file. On CD 2 of Nightlife, there should be a file called 'compressed.zip'. Open this with a Zip program (e.g.
WinZip), and extract the file 'objects.package' from the zip file, and place it in C:\Program Files\EA Games\The Sims 2 Nightlife\TSData\Res\Objects. Overwrite the existing file if asked.
To prevent the file from becoming corrupted, browse to the "C:\Program Files\EA Games\The Sims 2 Nightlife\TSData\Res\Objects" folder. There, select the objects.package file (don't open it!), and then choose Properties in the File menu (at the top). Then tick the "Read-only" checkbox, and click OK. This will make the file Read-only, and thus the game cannot write to it, corrupting it in the process.
A Maxoid has already said that the bug will probably not be fixed in the first Nightlife patch, that's very near to its deadline now and will be released soon. A second patch will probably be made to fix the problem. More details are in
this thread at
Mod The Sims 2. Thanks to
SimsZone and
SP Zone for the link.