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Paranormal (Livin' Large)
Introduction

The stars are your friends. You can look beyond them and you live a spiritual life. You also like to get some money without doing too much, and you don't care when you have to work. If that's you, then go for the paranormal career. You can earn up to §1200 a day, but you'll have to work many nights. Although it's a social job, it'll cost you some energy. Of course, you need to be friendly to people to keep them believing in you, and so having many friends is necessary. After being successful in this career you'll at some point end up as businessman/-woman, as Junior Executive.
1. Psychic Phone Friend
"You knew you were meant for this job before it was even offered to you. Evening hours, lots of talk on the phone, and the chance to warn others of impending disasters in their lives is just what you're best at doing."

Salary: §100
Time: 18.00-0.00 (6.00pm-12.00am), Carpool arrives at 17.00 (5.00pm)
Requirements: Nothing
Mood Change (per hour): Energy: -4%
2. Conspiracy Theorist
"They're out to get you, you just know it. That suspicious warning on the phone the other night proved it too. Charm the locals and perhaps you'll be able to get to the root of all this supposedly random (but you know better) chaos in SimCity."

Salary: §130
Time: 23.00-5.00 (11.00pm-5.00am), Carpool arrives at 22.00 (10.00pm)
Requirements: Nothing
Mood Change (per hour): Energy: -5%
3. Tarot Card Reader
"Branching out on your own to do more in-depth analysis of your customer's love life and family history is an interesting career change. Get to know your clients on a more personal level, up the aura of mystery in your personal appearance, and generally get away with being as odd as you'd like - everyone expects it, after all."

Salary: §200
Time: 17.00-23.00 (5.00pm-11.00pm), Carpool arrives at 16.00 (4.00pm)
Requirements: Charisma: 1, Creativity: 2
Mood Change (per hour): Energy: -6%
4. Hypnotist
"Your interest in "helping" your clients get in touch with their inner selves has prompted you to study hypnotism, and offer your services to calmly and peacefully help those seeking freedom from their poor Earthly habits."

Salary: §300
Time: 10.00-16.00 (10.00am-4.00pm), Carpool arrives at 9.00 (9.00am)
Requirements: Friends: 1, Charisma: 2, Logic: 2, Creativity: 2
Mood Change (per hour): Hunger: -1%, Hygiene: -1%, Energy: -7%, Fun: -1%
5. Medium
"All that hypnotic work kept providing you with Otherworldly interference, so address it on a daily basis. Contact deceased family members, friends from former lives, and even the client's long lost guinea pig to the wonder and appreciation of all around you."

Salary: §375
Time: 20.00-2.00 (8.00pm-2.00am), Carpool arrives at 19.00 (7.00pm)
Requirements: Friends: 3, Charisma: 2, Logic: 3, Creativity: 2
Mood Change (per hour): Hunger: -1%, Hygiene: -1%, Energy: -7%, Fun: -1%
6. Douser
"Use your gifts to help local organizations find everything from missing children to a new water supply. This will earn you the notice of local officials, and the hours are a bit odd, but the work is definitely interesting..."

Salary: §480
Time: 6.00-15.00 (6.00am-3.00pm), Carpool arrives at 5.00 (5.00am)
Requirements: Friends: 5, Charisma: 3, Body: 1, Logic: 4, Creativity: 2
Mood Change (per hour): Hygiene: -1%, Energy: -5%
7. Police Psychic
"The local police force has noticed your work in the field and wants you to help profile and track down some of their toughest criminals. (Just hope they aren't your neighbors.) Late nights and strange phone calls abound, but you're doing the public a great service."

Salary: §600
Time: 18.00-2.00 (6.00pm-2.00am), Carpool arrives at 17.00 (5.00pm)
Requirements: Friends: 6, Mechanical: 1, Charisma: 5, Body: 1, Logic: 5, Creativity: 3
Mood Change (per hour): Hunger: -2%, Hygiene: -3%, Energy: -6%, Fun: -1%
8. UFO Investigator
"Keep the RV gassed up and the equipment finely tuned, because tracking down these UFO reports will take you all over the country in search of... well, who knows what? Develop many friends in the science community, and make sure your personal theories get talked about in many circles, so the word gets passed along."

Salary: §810
Time: 23.00-6.00 (11.00pm-6.00am), Carpool arrives at 22.00 (10.00pm)
Requirements: Friends: 10, Mechanical: 1, Charisma: 6, Body: 1, Logic: 7, Creativity: 4
Mood Change (per hour): Hunger: -3%, Hygiene: -4%, Energy: -8%, Fun: -2%
9. Exorcist
"When science and the law can't provide answers, people turn to a higher authority. That's where you come in. Whether it's consecrating some earth or full-scale diabolical infestation removal, your powers are not questioned?nor is your cost. Save enough souls and make enough friends and you could be the shining path to a whole "New Way" of living."

Salary: §1000
Time: 10.00-15.00 (10.00am-3.00pm), Carpool arrives at 9.00 (9.00am)
Requirements: Friends: 13, Mechanical: 1, Charisma: 8, Body: 1, Logic: 7, Creativity: 5
Mood Change (per hour): Hunger: -4%, Hygiene: -6%, Energy: -11%, Fun: -4%, Social: +1%
10. Cult Leader
"The New Way is here! And you are the messenger! Enforcing a highly regulated and disciplined lifestyle, you "deprogram" people from their selfish, materialistic ways. Politicians, movie stars, venture capitalists, they all want a glimpse of the truth. YOUR truth. THE TRUTH. And they will pay you anything to set them "free". Display this wealth openly, as a lesson against "false suffering.""

Salary: §1200
Time: 10.00-16.00 (10.00am-4.00pm), Carpool arrives at 9.00 (9.00am)
Requirements: Friends: 17, Mechanical: 2, Charisma: 10, Body: 2, Logic: 9, Creativity: 7
Mood Change (per hour): Hunger: -4%, Hygiene: -5%, Energy: -10%, Fun: -3%, Social: +2%
Career Change
"The Federal investigation of the financial management of your charitable organization leaves you a free citizen, but one who wishes for a bit less exposure to the public eye. Use your familiarity with finance and management to excel in your new career in the business world."
New job: Junior Executive (Business Career, fourth job)
Written at 01:16 2003n Saturday 19 April 2003 by ChEeTaH.
Last updated at 22:37 2003n Sunday 21 December 2003.

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