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Another review of The Sims (Gamecube, X-Box)
The Sims has been reviewed once again. Slowly but surely more and more reviews are popping up on the net. There is now another review, at GameSpy. Like some other major gaming sites, this one has one review for both platforms, just in two slightly different editions. The introduction and the conclusions are different, but the rest is the same. Here's a snippet of it:
"All in all, getting a life isn't as fun as the normal, freeform experience -- The Sims' primary appeal is that you can play god, and doing any such thing here will break the script and end your game. However, the "Get a Life" mode does well to instruct new players on the basics, and it was wise to force players to complete a token chunk of this mode to unlock the main simulation. Unfortunately, though, the player can only unlock certain catalog items and gameplay scenarios through the "Get a Life" game. While the concept is sound, I felt like I had to slog through the mode to unlock those items, and this ultimately felt more like a chore to me than actual fun."
They're not too happy about the Get a Life mode really, but in general they're positive about the game. If you're interested in the GameCube version, go here. For the X-Box, you have to click here. For even more reviews, visit our review index.

Written at 00:39 on Monday, 14 April 2003 by ChEeTaH.


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