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Journalism (Livin' Large)
Introduction

You love having power, and as you know the press has power. If you're ready to be on the spot as soon as the news develops and put all your energy in the job then becoming a journalist is what you should do. You can earn quite well, §1200 a day maximum, but remember to stay charismatic. Friends are necessary, but not as much as in other careers. The working hours differ a lot, so be prepared to work at nights too.
1. Typesetter
"Prep the morning SimCity Times for its subscribers, and get the first look at the breaking news stories! The hours are early, but it's a great way to get your foot in the door."

Salary: §120
Time: 4.00-12.00 (4.00am-12.00pm), Carpool arrives at 3.00 (3.00am)
Requirements: Nothing
Mood Change (per hour): Energy: -3%
2. Game Reviewer
"The lowliest writing job you can get, but your name is in the byline. Game companies send you free beta builds, and you get to play them (game and company), deciding on a whim whether you'll give them good press or not."

Salary: §200
Time: 11.00-18.00 (11.00am-6.00pm), Carpool arrives at 10.00 (10.00am)
Requirements: Nothing
Mood Change (per hour): Energy: -4%
3. Tabloid Writer
"Your sensationalist side provides a great benefit in the high-circulation industry of tabloid journalism. The seedy side of reporting lets you focus more on the rich and famous, too."

Salary: §230
Time: 9.00-15.00 (9.00am-3.00pm), Carpool arrives at 8.00 (8.00am)
Requirements: Creativity: 2
Mood Change (per hour): Energy: -6%
4. Paparazzi
"Well, now since you're "in" on the rich and famous, you're capable of hunting them down and harrassing them all day AND night. Those tabloids pay better for scandalous photographs than they do for their accompanying articles, so live as vicariously as you like."

Salary: §350
Time: 17.00-1.00 (5.00pm-1.00am), Carpool arrives at 16.00 (4.00pm)
Requirements: Friends: 2, Charisma: 2, Creativity: 2
Mood Change (per hour): Energy: -5%
5. Newspaper Reporter
"Finally - the ability to be taken somewhat seriously for all the hot topics of the day you've broken to the paper-reading world. Early mornings continue as you struggle to meet deadlines for the morning edition, and your world is filled with more serious journalists than ever before."

Salary: §420
Time: 3.00-10.00 (3.00am-10.00am), Carpool arrives at 2.00 (2.00am)
Requirements: Friends: 2, Charisma: 2, Logic: 2, Creativity: 4
Mood Change (per hour): Hunger: -1%, Hygiene: -1%, Energy: -6%
6. Meteorologist
"Rain, sun, snow, sleet, hail, wind - or perpetual Springtime. Whatever the weather, you'll be the trusted source that SimCitizens look to for the forecasts. Brush up on your image so people have a respectable, trustworthy face to watch with the morning and evening news broadcasts."

Salary: §510
Time: 5.00-13.00 (5.00am-1.00pm), Carpool arrives at 4.00 (4.00am)
Requirements: Friends: 4, Charisma: 3, Body: 1, Logic: 3, Creativity: 5
Mood Change (per hour): Hunger: -1%, Hygiene: -1%, Energy: -6%
7. TV Reporter
"Your respected face and voice have earned you the chance to report on local news stories from the scene of the event. Keep your presentations concise, winning, and offer perfect sound bites for the national news affiliates - they'll remember you for it."

Salary: §660
Time: 12.00-20.00 (12.00pm-8.00pm), Carpool arrives at 11.00 (11.00am)
Requirements: Friends: 6, Charisma: 6, Body: 2, Logic: 3, Creativity: 5
Mood Change (per hour): Hunger: -2%, Hygiene: -3%, Energy: -6%, Social: -2%, Fun: -1%
8. Investigative Reporter
"Building trust with your viewers over time enables you to dig in to those issues which matter to you the most, and present your findings to the public while on location. Find enough headline-worthy stories, regardless of the danger involved in procuring them, share them before any other reporter, and you could be on your way to a seat at the main news desk."

Salary: §850
Time: 10.00-17.00 (10.00am-5.00pm), Carpool arrives at 9.00 (9.00am)
Requirements: Friends: 9, Charisma: 8, Body: 2, Logic: 4, Creativity: 5
Mood Change (per hour): Hunger: -2%, Hygiene: -3%, Energy: -7%, Social: -2%, Fun: -1%
9. National News Anchor
"You are the face of honesty, truth, and have that perfect hairdo required of all evening news anchors. The hours are long and late, but you get to deliver news to the nation on politics, entertainment, social crises, and an assortment of crime and education issues. More SimCity households know you by name than you had ever hoped for."

Salary: §975
Time: 11.00-20.00 (11.00am-8.00pm), Carpool arrives at 10.00 (10.00am)
Requirements: Friends: 11, Charisma: 9, Body: 5, Logic: 5, Creativity: 6
Mood Change (per hour): Hunger: -2%, Hygiene: -3%, Energy: -6%, Social: -2%, Fun: -1%
10. Talk Show Host
"Retiring from your anchor position has left you with the enviable ability to discuss the issues seizing the public's interest and reflect on them in a forum of your most respected peers. Keep the arguments lively, the personalities slightly less-than-comfortable with each other, and your ratings will soar."

Salary: §1200
Time: 13.00-17.00 (1.00pm-5.00pm), Carpool arrives at 12.00 (12.00pm)
Requirements: Friends: 14, Charisma: 10, Body: 5, Logic: 7, Creativity: 7
Mood Change (per hour): Hunger: -7%, Hygiene: -9%, Energy: -16%, Social: -6%, Fun: +3%
Career change
"The Talk-Show racket, while entertaining and intellectually stimulating, has its limits when it comes to appealing to your aesthetic sense and your fondness for sleeping late. Begin to live your life with a "stop and smell the roses" approach, and take a picture while you do. You are now a Freelance Photographer."
New job: Freelance Photographer (Slacker career, eighth job)
Written at 01:16 2003n Saturday 19 April 2003 by ChEeTaH.
Last updated at 22:37 2003n Sunday 21 December 2003.

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