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TS2 Designer Diary 6
Like other things get delayed, so was the sixth designer diary of The Sims 2 at GameSpot. Since Maxis announced that it would announce a new feature that we hadn't heard of before, people have been waiting for it. It's now been posted, so here's a quote:
"Once we initially experienced it for ourselves, we felt we needed to take one more step for those players who really make storytelling the center of their play experience. It was for those players that we decided to completely blow away the old limits and introduced a new way of viewing the game: camera mode. In the camera mode, you can now travel all over the game environment as if you were a sim: run up and down stairs, get behind or under objects, and even get right up into the faces and see the expressions and emotions of the sims who are the stars of your stories."
Besides that, you can also look through the eyes of your Sim, and experience what their lives are really like. You won't be able to select any objects whatsoever, but instead you can just follow your Sim. This part of the designer diary, written by Lucy Bradshaw, is mostly about the story-telling in The Sims 2, and mostly how it's been improved since The Sims 1. It's a must-read, click here to do so. There are also some newly posted screenshots.

Written at 13:16 on Wednesday, 7 January 2004 by ChEeTaH.


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